Technology

Playdate MMO PointlessQuest debuts with 15-player peak

Gareth Williams’ tiny Playdate MMO drew 15 concurrent players on launch day, according to The Verge, and has found a small dedicated audience.

Hana Yoshida

By Hana Yoshida · Markets Reporter

2 min read

PointlessQuest, a small-scale MMO built for the Playdate handheld, reached a peak of 15 simultaneous players on its launch day, according to The Verge. The number underlines the unusual scale of a multiplayer online game made for a device better known for compact, experimental projects than shared online worlds.

The game was created as a side project by designer Gareth Williams, The Verge reported. Williams hosts the game on itch.io, where it is listed under the name PointlessQuest.

The Verge contrasted the game’s size with World of Warcraft, which reached about 12 million subscribers at its peak as players explored Azeroth together. PointlessQuest sits at the opposite end of that spectrum, with its launch-day player count topping out at 15 people online at the same time.

The small scale appears to be part of the design rather than a failure of ambition. The Verge described nearly everything about PointlessQuest as deliberately tiny, from the project’s origins to the platform it runs on.

The Playdate is an unusual home for an MMO, and The Verge called it one of the least expected platforms for that kind of game. The handheld’s presence in the story is central to what makes PointlessQuest stand out: it brings a genre associated with sprawling worlds and large player populations to a device built around smaller games.

Despite the modest numbers, The Verge reported that PointlessQuest has attracted a small group of committed players. Those players have been coordinating as they work through the early part of the game, according to the report.

The result is a multiplayer experiment whose significance is tied less to scale than to contrast. PointlessQuest borrows the social premise of an MMO while operating at a size closer to a private club than a major online world.

This story draws on original reporting from The Verge.