Epic plans Fortnite skin sharing for Unreal Engine 6 games
Epic says Unreal Engine 6 will let developers connect Fortnite cosmetics with other games, a step toward its long-running metaverse ambitions.
By James Whitfield · Staff Writer
2 min read
Epic Games says Unreal Engine 6 will give developers a way to make games that can use players’ Fortnite skins. The plan matters because it would extend purchases made inside one of the world’s biggest games into other titles, if developers choose to support it.
The company also plans to let developers create their own skins that can work inside Fortnite, according to Epic. Marcus Wassmer, Epic’s executive vice president of development, described the project in a company blog post published alongside Epic’s State of Unreal keynote.
Epic has talked for years about an interoperable metaverse, but that idea has not yet become a common reality across games. Unreal Engine 6, the next major version of Epic’s development engine, is the company’s latest attempt to push that concept into practical tools for game makers.
Fortnite cosmetics are the first test
Wassmer said Epic is starting with Fortnite’s cosmetic system because it is complex enough to test the broader idea. He said the company wants to show that player purchases can carry value across “an interconnected ecosystem of games.”
In practice, the system would allow a developer building with Unreal Engine 6 to support Fortnite outfits in a separate game. Epic’s proposal also works the other way: developers could design cosmetics outside Fortnite that still function in Fortnite.
The company did not say in the available announcement which outside games would use the feature, when players might first see it, or what business terms would apply to developers. Epic also did not detail how licensed skins, such as crossover characters from other franchises, would be handled across games.
Adoption is the open question
The plan depends on other developers doing the work to add support in their own games, The Verge reported. Without that participation, the feature would remain closer to a technical option than a player-facing ecosystem.
The Verge also noted that developers may need reasons to spend time integrating the system, particularly if the result sends more attention back toward Fortnite and Epic’s marketplace. That adoption question is central to whether Epic’s metaverse pitch becomes more than a demo of shared assets.
For players, the appeal is clear from Epic’s framing: cosmetics bought in Fortnite could have uses outside Fortnite rather than staying locked to one game. For Epic, Unreal Engine 6 gives the company a new vehicle to connect Fortnite, outside developers and player purchases under one broader system.
This story draws on original reporting from The Verge.